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Hunt Board, community reports, log submission, and the Hunt Calculator that turns those numbers into XP/profit what-ifs.
Hunting Tools collect what the community learns in the field and help you plan the next pull: which creatures, how long, how much XP and profit, under what party setup — then run what-if math on those same kinds of numbers in the Hunt Calculator.
Scan featured or recent activity, jump into reports, and open submit when you are ready to log a hunt.
Hunts → Reports, or /hunts/reports. Filter by creature, mode, or other available fields.
Read duration, XP, gold/profit, party size, and notable loot. These fields are what the Hunt Calculator is built to reason about.
When live, log location, creature, party, duration, XP, profit, supplies, and loot so others can reproduce your results — and so calculator what-ifs stay grounded in real hunts.
Write down end-of-hunt totals in-game (or screenshot) before you forget supply spend.
Note premium, food, and whether the spawn was contested.
The Hunt Calculator estimates XP/hour and gold/hour for a spot using the same kinds of inputs hunters already log on the board: level, creature or spot, supply cost, and (when available) community report averages. It is a what-if sheet on top of Hunting Tools data — not a separate product.
Planned inputs:
Planned outputs: