A ideia da build é usar "Untathomable Rage" para negar os efeitos negativos do shape of water, cliche mas efetivo. "Birth Revalation" está na build só para aumentar mais ainda o dano e deixa ela relativamente barata.
Strengths
High Damage
Cheap
Weaknesses
Glass Cannon
Self-damage
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Level
Stat points
267/267
Trait points
45/45
Level
Stat points
267/267
Trait points
45/45
Knight
Health200%
Mana50%
Magic50%
Ability125%
HP Regen125%
Mana Regen50%
Armor150%
Defense150%
Capacity150%
Trait tree
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*Some of the traits still need ingame confirmation and might not be accurate
Planned consumables
1Large Mana Potion
2Large Health Potion
Spell rotation
Movement priority
move
Dash
100MP/100HP
—
Castable with HP
Combat rotation
1
Berserk
40MP/40HP
—
Castable with HP
2
Thrash
125MP/125HP
—
Castable with HP
Stat
Allocated: 267/267
Trait bonuses shown here include direct stat effects. Combat-only proc/cooldown traits are not represented in this table.
Stat
Class
Base
Pts
Stat bonus
Item bonus
Traits
Total (Effective)
Health
200%
150
—
+900
+450
—
1050
Mana
50%
15
—
—
-15
+25
25
Magic
50%
0
—
+5
-3
+3
5(5)
Damage
100%
5
—
—
+45
+36
86
Move Speed
100%
36
—
—
—
+3
39
Ability
125%
0
—
+82
+16
—
98(80)
Attack Speed
100%
10
—
—
-3
+9
16
HP Regen
125%
2
—
+112.5
+22
+12
126
Mana Regen
50%
1
—
—
—
+5
6
Range
100%
15
—
—
+7
—
22
Armor
150%
0
—
—
—
—
0
Defense
150%
0
—
—
+9
—
9
Capacity
150%
225
—
—
—
—
225
Class multiplier scales allocated points and gear stats (Item column) on affected rows. Magic and Ability use (Pts + Item + Traits) × Class. Most trait bonuses are added after scaling; Block Efficacy includes class mult on shield defense. Damage, Move Speed, Attack Speed, and Range ignore class.
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